RayShape2D¶
Inherits: Shape2D < Resource < Reference < Object
Category: Core
Brief Description¶
Ray shape for 2D collisions.
Properties¶
float | length |
bool | slips_on_slope |
Description¶
Ray shape for 2D collisions. A ray is not really a collision body, instead it tries to separate itself from whatever is touching its far endpoint. It’s often useful for characters.