GD0001: Missing partial modifier on declaration of type that derives from GodotObject ===================================================================================== ==================================== ====================================== Value ==================================== ====================================== **Rule ID** GD0001 **Category** Usage **Fix is breaking or non-breaking** Non-breaking **Enabled by default** Yes ==================================== ====================================== Cause ----- A type that derives from ``GodotObject`` is not declared partial. Rule description ---------------- Godot source generators add generated code to user-defined types to implement the integration with the engine. Source generators can't add generated code to types that aren't declared partial. .. code-block:: csharp // The source generators can't enhance this type to work with Godot. public class InvalidNode : Node { } // The source generators can enhance this type to work with Godot. public partial class ValidNode { } How to fix violations --------------------- To fix a violation of this rule, add the ``partial`` keyword to the type declaration. When to suppress warnings ------------------------- Do not suppress a warning from this rule. Types that derive from ``GodotObject`` but aren't partial can't be enhanced by the source generators, resulting in unexpected runtime errors.