Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

VisualShaderNodeUIntFunc

Inherits: VisualShaderNode < Resource < RefCounted < Object

An unsigned scalar integer function to be used within the visual shader graph.

Description

Accept an unsigned integer scalar (x) to the input port and transform it according to function.

Properties

Function

function

0


Enumerations

enum Function:

Function FUNC_NEGATE = 0

Negates the x using -(x).

Function FUNC_BITWISE_NOT = 1

Returns the result of bitwise NOT operation on the integer. Translates to ~a in the Godot Shader Language.

Function FUNC_MAX = 2

Represents the size of the Function enum.


Property Descriptions

Function function = 0

A function to be applied to the scalar. See Function for options.


User-contributed notes

Please read the User-contributed notes policy before submitting a comment.